Progress update


Greetings friends ! During the past few months, we've watched a lot of videos of some of you playing Lives Out and sharing your thoughts live while going through the long tunnel. It helped us pinpoint a few obvious caveats that, without the constraint of time in a game jam, we have now fixed for good.

We've been working hard on a "vertical slice" of the game i.e. a very small area filled with lots of stuff to test all the ideas that we didn't have the time to include in the first demo. All in all we're not done yet with this, so stay tuned !

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