Bugfix update release (v0.47.1a)
Second Legacy » Devlog
I've fixed most of the issues I'm aware of as of today (leaving aside a couple multiplayer related ones), among which a very old bug that goes back to the earliest versions of the game many years ago, so I've packaged a new version of the game.
RELEASE NOTES - 0.47.1a
Logic fixes
- Fixed sloppy computations that could lead to integer overflow with very high scores
- Fixed an issue causing a lot of enemies to swarm in after switching stage paths late
- Fixed a bug that caused firing or any other maintained action to continue even without user input if the game is paused and resumed
- Fixed reset of the EX aura on redeployment of an ark after losing in EX mode while bypassed firing is active
- Fixed an old glitch bug which was causing some small golden fragments to flicker on screen, because of incorrect player attraction mechanism
I highly recommend updating the game to this version at least if you feel comfortable with high-scoring the game. As usual, if you have any feedback to offer, feel free to contact me. Cheers!
Files
Older Windows build v0.47.1a (64bits) 106 MB
May 31, 2022
Older OSX build v0.47.1a 107 MB
May 31, 2022
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Second Legacy
A top-down 90s style arcade shoot'em up
Status | In development |
Author | CarboHydroM |
Genre | Shooter |
Tags | 2D, Arcade, Bullet Hell, danmaku, manic, Pixel Art, Retro, Score Attack, Shoot 'Em Up, Top down shooter |
Languages | English |
Accessibility | Configurable controls |
More posts
- Build 0.50.0a: improving gameplay mechanicsMay 18, 2024
- Build 0.49.1a: hotfix for ark trading regressionMay 29, 2023
- Build 0.49.0a: new features and bugfixesMay 18, 2023
- Update with new features and bugfixes (v0.48.0a)Sep 30, 2022
- Update with bugfixes and new features (v0.47.0a)May 19, 2022
- Bugfix update release (v0.46.1a)May 31, 2021
- Second Legacy demo release (v0.46.0a)May 19, 2021
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