Minor update release (v0.3.0)


Over the last year, I've spent some time improving bits of the engine used in Solitary, and after I noticed that the game did not start properly because of a DLL error on a fairly new computer, and figured it would be time to make a package out of this fix and all the other stuff. Here it is.

RELEASE NOTES - v0.3.0

  • Fixed an issue keeping the game from starting properly on some systems, likely after they had been updated at some point.
  • Clouds rendering now relies on a bilateral filter to smooth out the ray-marching dithering.
  • UI menus now feature notes to explain the purpose of options.
  • Added progress bars to loading screens
  • Audio rendering is now done using OpenAL instead of PortAudio, to handle sound spatialization (although it does not show, as there are no other aircrafts in the game right now)
  • Game state & menu consistency fixes
  • Input management fixes
  • The game executable is now built in 64 bits

Files

Windows build (v0.3.0) 85 MB
Jan 26, 2022

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